I admit, I’m a PC gamer at heart, and I always have been. I do enjoy my XBOX 360 and I’m even distantly intending to buy a PS3 and play all those PS3 exclusives I never got to play (Last of us, anyone?) yet my PC has been languishing in a state of entropy for too many years now. I take very good care of my PC, like any hardware enthusiast does, but there is only so much anyone can do…
Its an old system by todays cutting edge standards, running a Core2 Quad Extreme 6850 with 4GB RAM and a Radeon 5870 graphics card. Read the rest of this entry »
Are you frikkin’ kidding me?
Further to my last post on this, and also enthusiastically telling everyone that will listen, Brutal DooM v19 is finally coming October 31st 2013!
I really am very excited about this, a free MOD, and less than 1 month remains.
I love playing Duke Nukem, and I love playing DooM, and I would say this trailer sums up my excitement:
If you want to know how to install it, check my previous post on it.
For a while now, in the back of my mind, I’ve had a burning question.
No it isn’t how to cure world hunger (There are people already on that) or how we’ll be overrun by bar-tending robots one day…
No, this is quite profound… I tussle and fret over what the correct order to watch movies are.
Not just any movies, though, but The Avengers and the movies that lead upto it.
Now, The Avengers (Like Star Wars, in a way) have a build up that include crucial narrative and character elements that are within other movies (And a couple of shorts).
Its basically down to this, as I see it:
The Avengers, as a movie by itself is crammed full of ego.
Its a film about a group of superheroes, and you need to consider that for a second to appreciate it for more than it appears at first glance.
Superheroes… Read the rest of this entry »
I stumbled onto something tonight, which pleased me greatly.
I have many fond memories of playing old games. DooM is one of them.
I used to play a lot of DooM, many years ago when I had much more free time, but tonight while idly browsing YouTube, I stubled onto a trailer Read the rest of this entry »
We live in a world of harsh realities.
There are some hard facts that the we have to live with such as world hunger, imbalance of wealth, global obesity levels and gender inequality (among many other more contemporary issues such as ‘privacy in the modern world’). Read the rest of this entry »
One of the best things about this game is its art style combined with the low-res, pixel-graphics engine used in the game, which adds and ‘old school’ feeling to the game in a way that is refreshing not jarring. At first I was sceptical but I picked this up in a Steam sale and after the first few minutes I couldn’t look back…
According to Steam, I’ve racked up over 10 hours playing this game, but I feel that I’ve been playing it much more. I think its more like 20, and it was great.
It’s an amazing game and has reminded to me the amazing potential of both adventure games and indie developers alike.
This game is full of so much character and attention that it appears to pour from every part of the game. It is a polished experience that needs to be experienced.
The puzzles are hard, but not ridiculous (I did get thoroughly stuck at one point however) and the pace of the game is consistent, fun, engaging and genuinely saddening in parts and especially when its over because no other reason than its over. I want more, really, but alas.
If you’ve ever liked ‘point & click’ adventure games (Monkey Island, anyone?) then you will love this.
You wont regret getting this.