Primordia – The game that renewed my faith in adventure games
It was 2am at the weekend when I finished playing Primordia, a point and click adventure game by Indie Developer Wormwood Studios, and Publisher Wadjet Eye Games. This game is simply amazing.
One of the best things about this game is its art style combined with the low-res, pixel-graphics engine used in the game, which adds and ‘old school’ feeling to the game in a way that is refreshing not jarring. At first I was sceptical but I picked this up in a Steam sale and after the first few minutes I couldn’t look back…
According to Steam, I’ve racked up over 10 hours playing this game, but I feel that I’ve been playing it much more. I think its more like 20, and it was great.
It’s an amazing game and has reminded to me the amazing potential of both adventure games and indie developers alike.
This game is full of so much character and attention that it appears to pour from every part of the game. It is a polished experience that needs to be experienced.
The puzzles are hard, but not ridiculous (I did get thoroughly stuck at one point however) and the pace of the game is consistent, fun, engaging and genuinely saddening in parts and especially when its over because no other reason than its over. I want more, really, but alas.
If you’ve ever liked ‘point & click’ adventure games (Monkey Island, anyone?) then you will love this.
Its available on Steam and GOG.
In the very least, I recommend you add it to your wishlist and buy it on sale.
You wont regret getting this.